/* Focused Phase 4: production-state affordances only; no gameplay visual redesign. */
.privacy-options{grid-column:1/-1;justify-self:start}
.rewarded-tool-status{min-height:1.1em}
.offline .rewarded-tool{filter:saturate(.55);opacity:.72}
@media (prefers-reduced-motion:reduce){.rewarded-tool-status{transition:none!important}}
